ModSmith is a game mod support planner for game developers who want to ship mod-friendly games without drowning in support tickets.


Plan mod support for your game before you write a line of mod code:


- Design a versioned mod API contract — define hooks, events, and data endpoints, then version them so every mod declares exactly what it needs.

- Resolve real mod dependencies — run a topo-sort resolver that orders your mod set, handles optional dependencies and semver ranges, and fails loudly on dependency cycles instead of silently breaking load order.

- Simulate an API 1.x → 2.0 break — see what a breaking API change does to your mod set before you ship it.

- Follow a researched Steam Workshop integration checklist — publishing, updating, and moderation steps distilled from real integrations.

- Plan mod safety tiers — sandbox levels, permission scopes, and review flows matched to how much trust each mod deserves.


Offline, runs locally in the browser — your designs never leave your machine.


This is the free demo: up to 10 hooks and 12 mods, no export. ModSmith Pro (paid, one-time purchase: https://theluckyduck666.itch.io/modsmith-pro) unlocks unlimited everything, exports, and adversarial presets.


AI-generated content: code + graphics.

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