ModSmith
ModSmith is a game mod support planner for game developers who want to ship mod-friendly games without drowning in support tickets.
Plan mod support for your game before you write a line of mod code:
- Design a versioned mod API contract — define hooks, events, and data endpoints, then version them so every mod declares exactly what it needs.
- Resolve real mod dependencies — run a topo-sort resolver that orders your mod set, handles optional dependencies and semver ranges, and fails loudly on dependency cycles instead of silently breaking load order.
- Simulate an API 1.x → 2.0 break — see what a breaking API change does to your mod set before you ship it.
- Follow a researched Steam Workshop integration checklist — publishing, updating, and moderation steps distilled from real integrations.
- Plan mod safety tiers — sandbox levels, permission scopes, and review flows matched to how much trust each mod deserves.
Offline, runs locally in the browser — your designs never leave your machine.
This is the free demo: up to 10 hooks and 12 mods, no export. ModSmith Pro (paid, one-time purchase: https://theluckyduck666.itch.io/modsmith-pro) unlocks unlimited everything, exports, and adversarial presets.
AI-generated content: code + graphics.
| Published | 4 days ago |
| Status | Released |
| Category | Tool |
| Platforms | HTML5 |
| Author | TheLuckyDuck666 |
| Tags | game-dev-tools, load-order, mod-api, modding, mod-support, steam-workshop |
| AI Disclosure | AI Assisted, Code, Graphics |

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